ALL AMERICAN SCOUT PROGRAM

This program was created to help the participant complete a task or goal. It can be a simple project or a large accomplishment. The point is to stress accomplishment and the completion of a project or task. This patch can also be purchased for recognition purposes. This patch program also helps to clarify the definition of a scout as a person seeking to better themselves inside.

Dream
Make a list or have an open discussion of projects, tasks, events or activities the participant(s) would like to complete. The size of the participants' project may vary depending on the personality traits, age level, past experiences, and alloted time. depends on the individual, groups age, experience and time.

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Examples of projects: Fundraisers, trips, presentations, community Service. Projects are not limited to examples.

Examples of tasks: Helping others, landscaping, cleaning your room for a week, taking care of yourself.

Examples of events: Thinking Day, parties, fundraisers, Field Day, Parade, hay ride, holiday fun, sleepover, movie day, rededication.

Examples of activities: Rock collecting, constellation study, art project, nature walk , completion of a patch program, or caroling.

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For younger or less experienced, some events will need parent assistance, but if you instill the skills now, they will be able to handle larger tasks when they become older, therefore becoming responsible and organized individuals.
Everyone has their own special skills and abilities.

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KINDERGARTEN TO THIRD GRADE

EXAMPLES OF ACTIVITIES
Picnic
potluck with family
trip to the zoo
parade
clean their room
hayride
sleepover
community service

SKILLS
Discovering and learning
hands on and visual activities
fun challenges
teamwork
family oriented

CHOICES
What to wear
What to bring
When to do certain things

Assign them items to bring (food, paper, water bottle etc.)
Parents will need to assist or supervise

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FOURTH TO SIXTH GRADE

EXAMPLES OF ACTIVITIES
Valentine tea party
ice cream social
potluck
sleepover
community service
thinking day country display

SKILLS
Creating
exploring
Using their imagination
Having unique ideas
social skills
being organized
some tasks completed without parental assistance

CHOICES
What to serve
What to wear
What to bring
When to do certain things
Who to invite & where

Assign them invitations to make, research a country, create a party theme, create unique decorations, do each others hair and nails at sleepovers, and choose foods to be served.

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SEVENTH TO NINTH GRADE

EXAMPLES OF ACTIVITIES
Fundraisers
Thinking Day
field day
rededication
community service
Larger events planned and prepared by the group or individual

SKILLS
Organization
Using a planner
Being Creative
Teamwork
Able to complete tasks with minimum parental participation
Responsible
Opinionated

CHOICES
Planning an event or activity
Advertising
Organize and prepare all needed items
Adult supervision needed to keep them focused

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TENTH TO TWELFTH GRADE

EXAMPLES OF ACTIVITIES
Fundraisers
Thinking Day
Large events held for younger children
Assisting adults and elderly
Community service.

SKILLS
Teaching
Learning
Creating
Create a fundraiser, party, or event and all tasks without needing parental assistance

CHOICES
They should be able to plan, organize, supervise and complete an event, project, task on their own from start to finish.

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Believe
Plan the activity, event, task or project. Make sure the activity is suitable for the age level.
If you are completing this on your own,
make sure you create a checklist and gather all the items for the event.
You can do it!
Parental assistance may be needed for younger children.

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Group- If you are working with a group, get everyone involved.
This teaches teamwork, realibility and commitment.
If we all work together, we can do it !
Vote- Voice your opinion.
Let everyone decide the location, theme, or date.

Gather- Assign each person an item to bring or item to complete for the project/event.

Check list- Make a check list and make sure all the areas or prep work is covered.
Assign duties to each participant at and prior to the event.
Clean-up, set-up, money collector, flyer distributor, etc

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Achieve
Complete the project or event.
If you are completing this on your own, make sure you have all the items you need before you start.

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Group- If you are working with a group make sure everyone attends or participated in the preparation of the event, project etc. This instills commitment, trust and valuable developmental and organizational skills.

Set-up Have everyone assisting in the project be at the event at least an hour prior to the arrival of guests. If it is only for your group allow at least 30 minutes for decorating or less for a simpler set-up.

Completion- Complete your project, event, task, with pride.

Clean-up-Always clean-up after any project etc.

Presentation- Present yourself or your group with your All American Scout patch and where it with pride.

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YOU DID IT !!

You have completed an item to set out to do !

Congratulations!

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